![]() About a couple of others, like the 2 loadscreens, I have made some experimental, but will soon change them with a patch (save-game compatible). Some, I am really content with, like the inventory, character and party screens. Most of the armor and weapon textures also received a 'boost', by increasing contrast, making textures sharper but same size, so no performance loss. This last mainly for some forest ground texture which I find excellent.
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